Caesar (#2509)
(an instance of Generic Lycanthropic Thespian PC made by Caesar )
     TEETH. CLAWS. MASS. An orange-maned lion stalks the area.
     Caesar is wearing a loose collar of bright pink leather. He loves the girl that
gave it to him very much, so he wears it with pride. It looks a bit silly, but no
one would say that to such a big lion.
Caesar is carrying cc .
Go to location of this object, cardboard box .
Caesar owns Caesar
VERB SOURCE CODE:
@move:
"Copied from generic player (#6):@move by The_Mayor (#2) Thu Jun 1 01:16:59 1995
PDT";
"'@move to ' - Teleport an object. Example: '@move trash to #11'
to move trash to the closet.";
set_task_perms((caller == this) ? this | $no_one);
dobj = this:my_match_object(dobjstr);
iobj = this:my_match_object(iobjstr);
if ($command_utils:object_match_failed(dobj, dobjstr) || ((iobj != $nothing) && $command_utils:object_match_failed(iobj,
iobjstr)))
return;
endif
old_loc = dobj.location;
if (old_loc == iobj)
player:tell(dobj.name, " is already ", valid(iobj) ? "in " + iobj.name | "nowhere",
".");
return;
endif
dobj:moveto(iobj);
if (dobj.location == iobj)
player:tell("Moved.");
if (is_player(dobj))
if (valid(old_loc))
old_loc:announce_all(dobj.name, " disappears suddenly for parts unknown.");
if (dobj != player)
dobj:tell("You have been moved by ", player.name, ".");
endif
endif
if (valid(dobj.location))
dobj.location:announce(dobj.name, " materializes out of thin air.");
endif
endif
elseif (dobj.location == old_loc)
if ($object_utils:contains(dobj, iobj))
player:tell(iobj.name, " is inside of ", dobj.name, "!");
else
player:tell($string_utils:pronoun_sub("Either %d doesn't want to go, or %i
doesn't want to accept %[dpo]."));
endif
elseif (dobj == player)
player:tell("You have been deflected from your original destination.");
else
player:tell($string_utils:pronoun_sub("%D has been deflected from %[dpp] original
destination."));
endif
.
PROPERTY DATA: